Is your character married, or shacking up with anyone?
Is your character related to anyone else in the clan? If not, why not?
Does your character have a long generational history with the Norse, or are they more recent, like the child of a slave, or a foreigner that joined the warband?
Medieval social structures are absolutely not the focus in this game. I'll be playing fast and loose with historical Viking details anyway to accommodate magic and races and whatnot. But these elements are just sitting there, so pick them up and run with them if you want.
As for gods, Clerics and Paladins have a mechanistic requirement to pick a D&D god like Pelor or Bahumut. Pick this god, then translate them into a Norse equivalent (Pelor = Baldur, for instance). It doesn't matter how the mapping goes, or even that it is consistent among the party. It's mainly an excuse to get Clerics of Thor.
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